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TOPIC: Uploading 1.0.5.1 now. What you need to know.

Uploading 1.0.5.1 now. What you need to know. 10 years 3 months ago #1222

  • DY357LX
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  • I would kill you for a crumpet.
UPDATE #1:
#Looks like some players are missing Cinder Block walls. Epoch has some "clean-up" routines it does every 24/28 hours to the database to remove crap that hasn't been touched. (Cars that are never found, planes that have crashed but survived and so on.)
I'm adjusting the functions now so that player built structures are ignored.
#The extra traders we had at Stary/Bash/Klen to hand extra Overwatch goodies have had their stock deleted. I've added most it back. Working on re-adding the vehicles.

Here's what's on the server I'll post more as I remember the finer details.

#Players can now self-blood bag. There's a 1 in 9999 chance you'll get infected.
#Name tags are always visible in trader-zones.
#Bases can now be destroy and need to be maintained.
#Build structures is now faster.
#Tow + lift are in.
#Snap-building is in.
#Hero + Bandit perks are in.
#Safezones are active at traders.
#Your cars can't be damaged at safezones if you're in the zone too.


Here's the changelog info.
CHANGE LOG 1.0.5.1

[ADDED] Updated Sauerland map V1.80.04 by Falconsan epochmod.com/forum/index.php?/topic/6365...-sauerland-changelog
[ADDED] Configure AH6J for DZ + DZE @icomrade
[FIXED] Fixed client crash when player has chainsaw due to corrupt RTM file. @vbawol
[INFO] dayz_epoch1051.bikey found in client files "Keys" folder.
[INFO] Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.
[INFO] Models/textures by Paul Tomany. @Sequisha.
[INFO] Special thanks to verthosting.com for hosting our development server.

CHANGE LOG 1.0.5

[ADDED] Updated Sauerland map V1.80.01 by Falconsan epochmod.com/forum/index.php?/topic/6365...-sauerland-changelog
[ADDED] More enterable buildings thanks to @Tansien and the DayZero crew.
[ADDED] Latest version of Napf 1.0.1 by Momo
[ADDED] Classname C130J_US_EP1_DZ Weapon: 50 Magazine: 400 Backpack: 10 @Fank
[ADDED] Variable DZE_ForceNameTagsInTrader to force name tags in traders. @Skaronator @Fank
[ADDED] Switch seats in all vehicles. @icomrade
[ADDED] Self transfusions (works in vehicles) must be enabled in mission using DZE_SelfTransfuse. @icomrade
[NOTE] You may customize transfusion settings for self transfusions using DZE_selfTransfuse_Values = [blood amount, infection chance, cool-down (seconds)]; @icomrade
[ADDED] Default player skin for fresh spawns, selected randomly DZE_defaultSkin = "Male skin1","Male skin2"],["Female skin1","Female skin2". @icomrade
[ADDED] The USEC CH53 Super Stallion to the dynamic vehicle lists & trader. @Namindu @raginruffalo
[ADDED] The BAF Merlin has been added to the neutral aircraft trader under Unarmed Helicopters. @raginruffalo
[ADDED] Added CH53 Super Stallion to Allowed to Tow Heli array in "variables.sqf" @Namindu
[FIXED] Instance already initialized error in server_monitor.sqf @vbawol
[FIXED] Fixed infinite chainsaw fuel when put into vaults/lockboxes. @SilvDev
[FIXED] Cargo Check overlapping. @SilvDev
[FIXED] The Makarov SD now only accepts SD clips @raginruffalo
[FIXED] Load patient into vehicle now working. @SilvDev
[FIXED] Fix invalid str format for player skin class. @Sandbird github.com/vbawol/DayZ-Epoch/commit/55d4...2bfe4fdf55f2335f8f47
[FIXED] Check trade requirements before animation. @Cornyfisch
[FIXED] Undefined variable in expression in "fill_nearestVehicle.sqf" @Namindu
[FIXED] Fix infinite knockout @icomrade
[FIXED] Fixed typo in "player_tagFriendly.sqf" @Namindu
[CHANGED] Crafting lumber or plywood packs no longer require workbench. @vbawol
[CHANGED] Force mouse to center of screen on gear open. @vbawol
[CHANGED] Backend lootsystem based on DayZ 1.8. @vbawol @Skaronator @Fank
[CHANGED] Consume Eat/Drink in vehicle will add empty food/drink cans into vehicle inventory. @SilvDev @Fank
[CHANGED] SQL Removed empty fuel barrel from vehicle parts trader and moved to wholesaler as increased buy/sell price. @Fank
[CHANGED] You may again switch skins while wearing a backpack. @icomrade
[CHANGED] Replaced variable DefaultBackpackWeapon = ""; with DefaultBackpackItems = [""]; which accepts both weapons and magazines. @icomrade
[INFO] Server admins should add requiredSecureId = 2; to their server.cfg to prevent uid spoofing.
[INFO] Models/textures by Paul Tomany. @Sequisha.
[INFO] Special thanks to verthosting.com for hosting our development server.
And so is the Golden City blackened
With each step you take in my Hall.
Marvel at perfection, for it is fleeting.
You have brought Sin to Heaven
And doom upon all the world.
Last Edit: 10 years 3 months ago by DY357LX.
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