I've setup an Exile server for a GTX forum user.
81.19.211.170:2402 Come join us. It current has AI missions and dynamic town invasions.
I'll be adding more useful stuff (no crap) over the next few weeks.
I realise several of you are rockin a base on that USA server so I'll give you all a base-building kit/starter pack if you come help me populate this server.
Cheers
QUICK EDIT, REGARDING SERVER LOCKING + RESTARTS:
Around 3 minutes before a restart, the server will kick all the players out and lock the server.
Shortly after, the server will perform the actual restart and keep itself locked. (Before the lock, players would join to a "Waiting for server to load" screen, and they'd be stuck there.)
It will then load everything needed and only when everything is in place will it remove the lock.
The Exile database only saves info for players. Their health, their location, inventory, vehicles owned and so on. There's no info in there about positions of randomly spawned vehicles on the map (like what was done in Epoch.)
So every time the server restarts, it has to randomly place things like vehicles and containers.
I can see it doing these things in the logs:
12:02:25 "ExileServer - Done loading vehicles!"
12:02:25 "ExileServer - Loading containers from database..."
12:02:26 "ExileServer - Done loading containers!"
12:02:26 "ExileServer - Creating spawn zone vehicles..."
12:02:39 "Arma3Config/BIS_fnc_log: [BIS_fnc_preload] ----- Scripts initialized at 24874 ms -----"
12:02:46 "ExileServer - Spawning Dynamic Vehicles. GridSize: 2200 Vehs/Grid : 2"
12:07:30 "<infiSTAR.de> 300.093 - Thread #3: TERMINATED - SERVER FPS: 12.5196 - activeSQFScripts: 4"
12:15:20 "ExileServer - Dynamic vehicles spawned. Count : 233"
12:15:20 "ExileServer - Game world initialized! Let the fun begin!"
12:15:20 "ExileServer - Running maintenance!"
12:15:20 "ExileServer - Maintenance done. 0 territories deleted."
12:15:20 "ExileServer - Server is up and running! Version: 0.9.19"
12:15:20 "ExileServer - Main thread Delay adjusted to 1 seconds "
12:15:20 "ExileServer - Main thread started"
12:15:20 "ExileServer - Job with handle 6 added."
12:15:20 "ExileServer - Rcon events initialized!"
12:15:20 "ExileServer - Server unlocked and accepting players. Have fun! :)"
So yeah, the server restarted at 12:00 and took just over 15 minutes to load everything in and unlock itself. A surprisingly long time.
For now, there's nothing I can do. There's only 2 scripts/addons running on the server (both AI related) but they're unrelated. Maybe a faster server box would help but that's more expense.
I'll keep an eye on it and hopefully the Exile team can fix it (or at least speed it up) in the near future.